Monday, 10 October 2011

Production.

We had a production lecture today, and within this we got a number of things sorted out for the game.
We've came to the conclusion that game will not feature a life based mechanic, because of the style of the game - we wouldn't benefit from it! We had a little talk about the UI, in which everyone was a little unsure on how the game screen would appear for the player, but we seemed to have ironed that out now. We are now just trying to blast through the Concept/Proposal document, which will be in the ruff form on Wednesday.

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